How to get oak leaves in minecraft

Right after you log onto a new Minecraft world, the first things you may see are trees and leaves. Everyone knows trees are for collecting wood, but what about leaves in Minecraft? What are they good for? How do you prise them off the trees? Here's everything you need to know about these lush blocks.

Table of Contents

Minecraft has a wide array of trees available. And with each type of tree, there's a corresponding type of leaves. For example, oak leaves have the most basic color - lush green. Dark oak leaves are darker.

Jungle leaves are full of vines. So on and so forth. There are countless types of leaves in Minecraft which follow different dropping patterns.

Oak and Dark Oak leaves in Minecraft

2. Minecraft Leaves Mechanics

Leaves in Minecraft drop as blocks when players break them with shears. Otherwise, they will drop the following items:

  • All leaves: 1-2 sticks (2% chance at base)
  • Oak and Dark Oak Leaves: 1 Apple (0.5% chance at base)
  • All leaves: 1 Sapling (5% chance at base)
Leaves will naturally decay over time.

All leaves in Minecraft have to be connected to a tree. Otherwise, they will start to decay. However, leaves that are sheared and placed will not decay.

Here are a few other things to note about leaves in Minecraft:

  • All leaves are transparent, except when the graphics mode is set to "fast".
  • Flowering azalea leaves can be pollinated by bees.
  • Oak and Birch trees (grown from saplings) will have a 5% chance to spawn a beehive when grown next to a flower.
Shaders make leaves look extra beautiful.

3. How to obtain Leaves in Minecraft

Normally, not many players care about leaves when they're chopping down trees. If you just break the woodblocks, no leaves will come out. Leaves only drop as blocks when you cut them with a shear, the same tool you use to take wools off sheep.

Cut leaves with a shear, not an ax.

These leaves blocks once sheared, will behave like a block. They won't decay over time, and you can place them around. Just remember to use the shear should you want to move them to someplace else.

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For the removed Pocket Edition block, see Leaves carried.

Leaves are natural blocks that generate as part of trees. Despite being a full block, they can be waterlogged.

Obtaining[]

Breaking[]

See also: Fortune § Tabulated probabilities

Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or Silk Touch enchanted tools.

Block Leaves Hardness Tool Breaking time[A] Default WoodenStoneIronDiamondNetheriteGoldenShearsSword
0.2
0.3
0.15
0.1
0.05
0.05
0.05
0.05
0.05
0.2

  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Drop Source No Fortune Fortune I Fortune II Fortune III
Jungle Saplings Jungle Leaves 2.5% (1⁄40) 2.78% (1⁄36) 3.125% (1⁄32) 4.17% (1⁄24)
Azalea or other Saplings Azalea Leaves or other Leaves 5% (1⁄20) 6.25% (1⁄16) 8.33% (1⁄12) 10% (1⁄10)
1-2 Sticks All Leaves 2% (1⁄50) 2.22% (1⁄45) 2.5% (1⁄40) 3.33% (1⁄30)
Apples Oak and Dark Oak Leaves 0.5% (1⁄200) 0.556% (1⁄180) 0.625% (1⁄160) 0.833% (1⁄120)

Natural generation[]

Leaves occur naturally on trees and azaleas throughout the Overworld. Specially, oak leaves‌[Java Edition only] or jungle leaves‌[Bedrock Edition only] are generate in jungle bushes. Oak leaves also generate in the tree at meeting point in plains village. Dark oak leaves also generate in woodland mansions.

Post-generation[]

See also: Tutorials/Tree farming

Leaves generate as part of trees grown from saplings or azalea.

Usage[]

Leaves when the graphics mode is set to "Fast" in Java Edition.

Leaves when the graphics mode is set to "Fast" in Bedrock Edition.

Leaves from trees spontaneously decay (disappear) when they receive a block tick if they are not connected to a block with the logs tag (log or wood block), either directly or via other leaf blocks, with a maximum distance of 6 blocks‌[Java Edition only] or 4 blocks‌[Bedrock Edition only]. Leaves placed by players never decay.

Leaves that decay, or are destroyed without using Silk Touch or shears, yield saplings 5% (1⁄20) of the time, sticks 2% of the time, and otherwise drop nothing. Jungle leaves drop saplings 2.5% (1⁄40) of the time. Oak and dark oak leaves also have a separate but additional 0.5% (1⁄200) chance of dropping an apple, making it extremely rare but possible for a single leaf to drop a sapling, a stick and an apple at the same time. Rates are increased by the Fortune enchantment. Leaves that are burned do not yield saplings or apples.

Leaves take on a different shade of green depending on the biome in which they are placed.

Leaves are always transparent to light, but cannot be seen through when the graphics mode is set to "Fast"; the transparent regions are instead black‌[JE only]/dark green‌[BE only]. They diffuse sky light, causing the shadows they cast under trees.

Leaves can be waterlogged, despite being a full block. Water does not spread out‌[Java Edition only] and waterlogged leaves follow the same rules as any other waterlogged block.

Applying bone meal to mangrove leaves with a space beneath produces a hanging mangrove propagule with age=0.

Redstone component[]

This feature is exclusive to Java Edition. 

The state of a leaves block—including a player-placed block—changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away. Observers facing away from the leaves detect this change and transmit a redstone signal in the same game tick, making leaves useful for redstone signal transmission. This has been called "Leafstone" by the Minecraft Community.

Piston interactivity[]

Leaves are destroyed when pushed by pistons. They do not stick to sticky pistons, slime blocks or honey blocks.

Composting[]

Leaves have a 30% chance of increasing the compost level in a composter by 1. A stack of leaves yields an average of 2.74 bonemeal.

Bees[]

Flowering azaleas leaves function like any other flowers in their interaction and uses with bees.

Bee nests[]

Oak and birch trees grown from saplings that are within 2 blocks of any flowering azalea leaves have a 5% chance to grow with bee nest and 1-3 bees in it.

Color[]

  • In the inventory, oak, jungle, acacia, dark oak, and mangrove leaves are colored
     #48B518
    .
  • Spruce leaves are colored
     #619961
    , and are not affected by biome or inventory color.[1]
  • Birch leaves are colored
     #80a755
    , and are not affected by biome or inventory color.[1]
  • Azalea leaves are not colored.
Biome colors[]

These values are generated by the biome dyeing algorithm. See Biome colors for more information.

Unused biomes in Bedrock Edition.

  1. ↑ a b c d Color is preset

Snowy leaves[]

This feature is exclusive to Bedrock Edition. 

Leaves appear as snow-covered during snowfall, however, these appearances are exclusive to frozen ocean, deep frozen ocean, frozen river, snowy beach, snowy plains, and snowy taiga biomes and their variants. Leaves are snow-covered only during snowfalls when fancy graphics are enabled. In mountains biomes and variants leaves do not become frost covered during snowfall.

Sounds[]

Other leaves[]

Java Edition:

Bedrock Edition:

Azalea leaves[]

Java Edition:

Bedrock Edition:

Data values[]

ID[]

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
Oak Leavesoak_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.oak_leaves
Spruce Leavesspruce_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.spruce_leaves
Birch Leavesbirch_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.birch_leaves
Jungle Leavesjungle_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.jungle_leaves
Acacia Leavesacacia_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.acacia_leaves
Dark Oak Leavesdark_oak_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.dark_oak_leaves
Mangrove Leavesmangrove_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.mangrove_leaves
Azalea Leavesazalea_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.azalea_leaves
Flowering Azalea Leavesflowering_azalea_leavesBlock & Itemflowers
lava_pool_stone_cannot_replace
leaves
mineable/axe
[verify] mineable/hoe
flowers
leaves
block.minecraft.flowering_azalea_leaves

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Leaves (oak, spruce, birch and jungle)leaves18Block & Giveable Item[i 2]Identical[i 3]tile.leaves.oak.name
tile.leaves.spruce.name
tile.leaves.birch.name
tile.leaves.jungle.name
Leaves (acacia and dark oak)leaves2161Block & Giveable Item[i 2]Identical[i 3]tile.leaves2.acacia.name
tile.leaves2.big_oak.name
Azalea Leavesazalea_leaves579Block & Giveable Item[i 2]Identical[i 3]tile.azalea_leaves.name
Flowered Azalea Leavesazalea_leaves_flowered580Block & Giveable Item[i 2]Identical[i 3]tile.azalea_leaves_flowered.name

  1. ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ a b c d Available with /give command.
  3. ↑ a b c d The block's direct item form has the same id with the block.

Block states[]

Java Edition:

Name Default value Allowed values Description distancepersistentwaterlogged
71
2
3
4
5
6
7
How far away this block is from the appropriate wood type.
falsefalse
true
If the block persists regardless of having no wood nearby.
falsefalse
true
Whether or not there's water in the same place as this leaves.

Bedrock Edition:
Leaves:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits Description old_leaf_typepersistent_bitupdate_bit
0x1
0x2
oak oak0Oak Leaves
spruce1Spruce Leaves
birch2Birch Leaves
jungle3Jungle Leaves
0x8falsefalse
true
0
1
If the block persists regardless of having no wood nearby.
0x4falsefalse
true
0
1
If the block checks for nearby wood and decays.

Leaves2:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits Description new_leaf_typepersistent_bitupdate_bit
0x1
0x2
acacia acacia0Acacia Leaves
dark_oak1Dark Oak Leaves
0x8falsefalse
true
0
1
If the block persists regardless of having no wood nearby.
0x4falsefalse
true
0
1
If the block checks for nearby wood and decays.

Azalea leaves and flowering azalea leaves:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits Description persistent_bitupdate_bit
Not Supportedfalsefalse
true
UnsupportedIf the block persists regardless of having no wood nearby.
Not Supportedfalsefalse
true
UnsupportedIf the block checks for nearby wood and decays.

History[]

This section is missing information about weren't endermen able to pick up flowering azalea leaves at some point in Java Edition?. 

Please expand the section to include this information. Further details may exist on the talk page.

Java Edition Classic0.0.14a0.0.15a (Multiplayer Test 1)August 25, 20090.24_SURVIVAL_TESTJava Edition Indev0.3120091223-220100218Java Edition Infdev20100227-120100325201004132010061520100617-1Java Edition Alphav1.0.6v1.0.6_01v1.1.0v1.2.0previewv1.2.1v1.2.3v1.2.3_01Java Edition Beta1.01.11.21.51.6Test Build 31.71.8Pre-releaseJava Edition1.0.0Beta 1.9 Prerelease 4Beta 1.9 Prerelease 61.111w48a1.2.112w03a1.3.112w18a12w19a12w22a1.4.612w49a1.7.213w43a1.814w25a14w25b1.1116w39a1.1318w22a1.1418w43a18w48a19w03a19w05a1.1620w15aOctober 3, 20201.1721w05a21w10a21w13aOctober 16, 20211.1922w11a22w12a22w13a22w14a22w15aPocket Edition AlphaPre-releasev0.1.0v0.2.1v0.2.1 alpha2v0.3.0v0.3.2v0.4.0v0.8.0build 1build 5v0.9.0build 1v0.12.1build 1Pocket Edition1.1.0alpha 1.1.0.0Bedrock Edition1.2.0beta 1.2.0.221.10.0beta 1.10.0.31.11.0beta 1.11.0.1Caves & Cliffs (experimental)beta 1.16.220.52beta 1.16.230.50beta 1.17.0.501.17.0beta 1.17.0.521.17.10beta 1.17.10.201.17.30beta 1.17.20.201.19.0beta 1.19.0.201.19.20beta 1.19.20.20Legacy Console EditionTU1CU1 1.0 Patch 11.0.1TU5TU12TU14 1.04 1.90 New Nintendo 3DS Edition0.1.0
Added leaves.
The texture of leaves has been changed.
Demonstrated that leaves now drop saplings.
Leaves now drop saplings.
Leaves now produce shadows.
Leaves now decay.
Leaves no longer decay.
Leaves now decay again.
Leaves no longer decay due to the addition of big trees.
Leaves now decay again.
Leaves now use an opaque texture when the graphics setting is set to "Fast".
Leaves no longer decay.
Leaves now have a 1⁄20 chance of dropping a sapling instead of 1⁄10.
Leaves now decay again when not connected to the ground or to a tree trunk.
Torches can no longer be placed on tree leaves, but only in fast mode.[more information needed]
With the addition of biomes, the color of leaves have been changed.
Leaves no longer decay.
Leaf breaking particle colors now reflect the biome, instead of the grayscale texture.
Leaf decay has been re-introduced.
Leaf decay is now disabled, due to an infinite loop in the code.
Leaf decay has been re-introduced with the new behavior.
Leaf decay has been rewritten, once again.
Added birch and spruce leaves, which are colored
 #80a755
and
 #619961
respectively, and do not vary across biomes.
Birch and spruce leaves that decay, or are destroyed, drop oak saplings.
Birch and spruce leaves now drop their respective saplings.
Many disparities between the properties of leaves in Fast and Fancy graphics have been fixed.[more information needed]
Added shears, which collect leaves. Before, leaves could be obtained only via inventory editing.
Leaves no longer appear gray (blank and uncolored, default texture before the application of biome coloration) in the inventory.
Leaves placed by the player or an enderman no longer decay like normal leaves do.
The Silk Touch enchantment can now be used to collect leaves. Any dropped leaves will always be oak, regardless of the tree.[verify]
Silk Touch now preserves the data value of broken leaves rather than always dropping oak. This now includes non-species metadata, allowing for the collection of Invalid Data Value Leaves as an item.
Oak leaves now have a 1⁄200 chance of dropping an apple.
Added jungle leaves.
Oak leaves now generate in jungle bushes.
Jungle leaves now have a small chance of dropping cocoa beans.
Jungle leaves no longer drop cocoa beans.
Water now slowly drips through leaves during rain.
Leaves now always drop the correct data values when collected via Silk Touch, making invalid data value leaves unobtainable in survival from this point onwards.
Added acacia and dark oak leaves, which use separate but identical textures to oak leaves.
Jungle leaves now use the texture of oak leaves.[2] This is an issue with the model, as it points to the exact same texture file as oak leaves do, making the jungle leaves texture file unused in this version.
Leaves now render differently with the "Fast" graphics setting.
Leaves no longer have distinct texture files for fast and fancy graphics.
Jungle leaves now use their own texture again.[2]
Leaves now render differently in the "Fast" graphics setting - all transparent regions are set to black instead.[3]
Leaves now generate in woodland mansions.
Naturally-generated leaves now survive at a distance of up to 6 blocks from logs, instead of 4.
Leaves now have a small chance to drop sticks when decaying.
The textures of all leaves have changed. This also results in birch, acacia and dark oak leaves having visually distinct textures from oak leaves.
Oak leaves now generate at some meeting points in plains villages.
Placing leaves into the brand-new composter has a 10% chance of raising the compost level by 1.
Leaves now have a 30% chance of increasing the compost level in a composter by 1.
Hoes can now break leaves quickly.
Azalea and flowering azalea leaves are shown as part of lush caves at Minecraft Live 2020.
Added azalea and flowering azalea leaves.
Both types of azalea leaves now generate as part of azalea trees above a lush cave biome.
Bees now see flowering azalea leaves as a pollen source.
Mangrove leaves were shown at Minecraft Live 2021.
Added mangrove leaves.
Leaves are now waterloggable.
Mangrove leaves are now compostable.[4]
Hoes can now mine mangrove leaves faster.[5]
Mangrove leaves now can drop sticks when broken.
Due to the addition of the mangrove tree and mangrove swamp, make mangrove leaves obtainable and renewable.
The texture of mangrove leaves has changed.
Mangrove leaves now drop when broken with Silk Touch.[6]
Added oak, birch and spruce leaves, all of which are tinted with
 #339933
.
Added opaque item models for the block and item form of leaves when the graphics setting is not set to "Fancy".
Added an item model for oak leaves tinted with
 #59a53f
and an inventory icon.
Oak Leaves in item form with damage value 1 and 2 use models of spruce and birch leaves, however still place oak leaves.
The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer tinted.
Oak leaves in item form with damage value 1 and 2 no longer use models of spruce and birch leaves.
The textures of oak and birch leaves have been changed.
The textures were taken from Java Edition Alpha v1.1.2_01 and earlier.
The textures of oak leaves in item form have been changed to pre-tinted leaves.
Oak leaves now drop their item form when broken with shears.
Survival players no longer start out with an infinite amount of oak leaves in the inventory.
Breaking spruce or birch leaves with shears would drop strange leaves items that had a durability bar, and would stack to 1, sometimes appearing as infinity. Spruce leaves used the crafting table side texture on all sides on some devices.[7]
The tints of oak, birch and spruce leaves have been changed to
 #48b518
,
 #80a755
and
 #619961
.
Added item form for birch and spruce leaves. They uses oak leaves in item form model.
Spruce and birch leaves no longer dropped glitched items when broken by shears.
The item form for spruce leaves would sometimes use the crafting table texture on all sides when dropped as an item or held in the player's hand.
Leaves now have a small chance to drop their respective sapling type when broken.
Spruce leaves in item form now have separate pre-tinted textures.
The item form for spruce leaves would no longer sometimes use the crafting table texture on all sides when dropped as an item or held in the player's hand.
Oak leaves now have a small chance to drop an apple when broken.
Added jungle leaves to the creative inventory. If fancy graphics is enabled, the jungle leaves texture incorrectly uses a tinted still water texture for the top row of pixels. This texture is affected by the "Animated water" setting.
The textures of oak and birch leaves have been changed.
The texture of jungle leaves with fancy graphics has been corrected.
Added acacia and dark oak leaves. They use separate but identical textures to oak leaves.
The models of leaves have been changed. Jungle leaves are now permanently opaque.
Jungle leaves can now be obtained in survival mode as part of jungle trees.
Leaves now release spiders, creating a higher amount of spiders in tree-rich biomes at night (version exclusive).
Leaves in snowy biomes now gradually become frost-covered during snowfall.
Leaves now generate in woodland mansions.
Jungle leaves are now transparent on higher-end devices when Fancy leaves are turned on.
Leaves now have a small chance to drop sticks when decaying.
The textures of all leaves have been changed.
Leaves can now be used to fill up composters.
Added azalea and flowering azalea leaves.
Bees now interact with flowering azalea leaves as they do with regular flowers.
Azalea Leaves and Flowering Azalea Leaves now have a chance to drop azalea or flowering azalea when broken.
Azalea Leaves now have correct color on maps.
Azalea Leaves and Flowering Azalea Leaves are no longer only available in experimental gameplay.
Spruce and birch leaves are affected by biome tinting if the Caves & Cliffs experimental gameplay toggle is enabled.[8]
Spruce and birch leaves are no longer affected by biome tinting.
Added mangrove leaves.
Azalea leaves and flowering azalea leaves can now be destroyed by ravagers.
Added leaves.
Leaf blocks placed by the player no longer decay like normal leaves do.
Added jungle leaves.
Water drip particles appear underneath leaves if it's raining.
Leaves now have a small chance to drop sticks when decaying.
The textures of all leaves have been changed.
Added leaves.

Data history[]

This section is missing information about

  • Leaf decay handling prior to Beta 1.2
  • MC-213767. 

Please expand the section to include this information. Further details may exist on the talk page.

Java Edition Beta1.2Java Edition1.2.112w03a1.814w10a14w25a14w26a1.1317w47a
A fourth type of leaves with data value 3, 7, 11 and 15 also exists. It uses a texture of oak and birch leaves and colored
 #619961
.
Leaves pre-dating this update include multiple types of leaves, as the data indicating leaf type was previously used for decay calculations.
Oak trees pre-dating Beta 1.2 can include some jungle leaves as the data indicating leaf type had previously been used for decay calculations.
Leaves with data value 3, 7, 11, 15 replaced with jungle leaves.
minecraft:leaves2 blocks with numerical metadata variants 2-3, 6-7, 10-11 and 14-15, which are inaccessible through normal gameplay, now have no model
rather than appearing identical to either acacia or dark oak leaves.[verify]
Leaves are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of minecraft:leaves were as follows: DV Description
0 Oak Leaves
1 Spruce Leaves
2 Birch Leaves
3 Jungle Leaves
4 Oak Leaves (check decay)
5 Spruce Leaves (check decay)
6 Birch Leaves (check decay)
7 Jungle Leaves (check decay)
8 Oak Leaves (persistent)
9 Spruce Leaves (persistent)
10 Birch Leaves (persistent)
11 Jungle Leaves (persistent)
12 Oak Leaves (persistent, check decay)
13 Spruce Leaves (persistent, check decay)
14 Birch Leaves (persistent, check decay)
15 Jungle Leaves (persistent, check decay)

The data values for minecraft:leaves2 were as follows:

minecraft:leaves2 blocks with metadata values 2-3, 6-7, 10-11 and 14-15 have been completely removed from the game.
The different variant block states for both the leaves and leaves2 IDs have been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 18 and 161.

Issues[]

Issues relating to "Leaves" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
  • Leaves do not prevent chests from being opened.
  • Some trees seem to occasionally drop apples or saplings without being destroyed due to creation of leaf blocks not supported by logs.
  • The frost texture in Bedrock Edition is not an instant transition. Instead, the leaves slowly shift from their original color to the frosty one.

Gallery[]

  • A red mushroom is seen growing on the top of leaves.

References[]

  1. ↑ a b "[MC-3930] colormaps/foliage.png not affecting birch and spruce leaves, watercolor.png not changing water at all - Jira" – Mojira, November 28, 2012.
  2. ↑ a b "[MC-56887] Jungle leaves have oak leaves texture - Jira" – Mojira, June 18, 2014.
  3. "[MC-56914] Fast Graphics leaves texture - Jira" – Mojira, June 18, 2014.
  4. "[MC-249303] Mangrove leaves cannot be composted - Jira" – Mojira, March 20, 2022.
  5. "[MC-249270] Mangrove leaves do not have a hoe as their preferred tool - Jira" – Mojira, March 19, 2022.
  6. MC-249938
  7. //youtu.be/QEgyn70YzRk
  8. "[MCPE-128996] Birch and spruce leaves color change depending on the biome - Jira" – Mojira, May 27, 2021.

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